Trevor Bivi
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July 2014
Phone Game
Language used
ActionScript 3.0 was used.
What it is
This is an educational Super Mario style phone app I lead the development of as part of a group of three. We were tasked with developing a game for a group of third grade children.
Sample gameplay
My Role
I was mainly responsible for the creation of a collision engine, special interactive objects like springs and moving platforms as well as a cookie based save system to remember the unlocked levels. I was the only one in the group who had already used ActionScript 3.0 on my own outside of school, so I also helped teach my partners and reviewed their code.
ActionScript 3.0 was used.
What it is
This is an educational Super Mario style phone app I lead the development of as part of a group of three. We were tasked with developing a game for a group of third grade children.
Sample gameplay
My Role
I was mainly responsible for the creation of a collision engine, special interactive objects like springs and moving platforms as well as a cookie based save system to remember the unlocked levels. I was the only one in the group who had already used ActionScript 3.0 on my own outside of school, so I also helped teach my partners and reviewed their code.